Nick Duguid - Environment Artist


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Experience:
  Cryptic Studios, Los Gatos, CA
Staff Environment Artist (April 2005-Present)

Champions Online - 2008-2011(off and on)
      Lead Environment Artist
Unnamed Project Y - (Cancelled) 2010-2011
      Lead Environment Artist
Unnamed Project X - (Cancelled) 2007-2008
      Environment Artist
City of Villains - 2005-2007
      Associate Environment Artist Responsibilities:
  • Created miltiple modular kits for building rooms, buildings, walls, streets, etc
  • Worked closely with Design to create numerous zones/maps/levels through every step in the process, (Planning, Modeling, Texturing, Layout, Lighting)
  • Lead a team of 5 to produce and deliver a small section of city for an Unannounced Project
  • Assisted Programmers in designing internal artist toolsets, including World, Terrain, and Material Editors.
  • Operated as sole environment artist on several test projects
  • Interacted with customers through game forums to foster a relationship between devs and players, and to manage expectations.

Borders Books and Music, Sunnyvale, CA
Merchandising and Training Supervisor (Sep 2002-May 2005)
  Proficient in: 3D Studio Max, Photoshop, Proprietary Editor
Familiar with: Z-Brush, Maya
Education:
  Cogswell Polytechnical College, Sunnyvale, CA
BA in Computer & Video Imagery: Modeling & Animation - 2002

Founding member of Cogswell Game Club - 2001-2004 - Mimicked real life production environment to produce the following Games:
  • Pro-Pain
  • Gates of Temlaha
  • R3
July - 2010

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